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Staffordshire

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Discussion starter · #1 ·
Can someone interpret this scoring line.
%, PTS, Time, %psbl

I understand percentage points, and Time, but don’t know how they relate in scoring. Don’t know what %psbl is though. In the squad I’m looking at:
#1 had 100%, 321.5, 86.55, and 82.45
#7 had 17.99%, 57.8, 278.66, and 14.8
 
First number is percentage overall, 2nd number is points earned, 3rd number is time, 4th number is stage points possible . So the 82.45 indicates you earned 82.45% of the total stage points possible, and you must have had a stage win, because you placed at 100% (winner takes all the points even if they did not earn all the points). Best off to look at Division first, then overall. Looking at squad placement is misleading unless everyone is shooting the same Division.

#7 guy pretty much sucked because he only earned 57,8 points, and took 278.66 seconds to do it in. Also shows he only got 14.8% of the total match points. So basically you womped the shiette out of him.

The real thing to look for is hit factor, points earned minus penalties divided by time. Look at your individual name for HF's. So without knowing the club you shot at to look at the actual scores, I am looking at a recent match here with over 160 shooters, one guy who is at 18% overall and his HF's are averaging about 2, pretty bad really. So you placed 100%, and your hit factors probably averaged over 8.

Not so many hoser's hang out on GT. Go to Benos for much more information.

https://forums.brianenos.com/forum/6-uspsaipsc-shooting
 
Like I already said, "The real thing to look for is hit factor, points earned minus penalties divided by time" So lets say you had a stage with 12 paper and 4 poppers, for example. So each paper is worth 5 points per Alpha (10 per paper), and each steel is worth 5 points. The total stage worth is 140 points. Now lets say you run it clean in 30 seconds, your HF = 4.67 (140/30), not bad, but not fast. So lets say the fastest guy doesn't run it clean, has one mike but does it in 22 seconds, his HF (135 points minus 10 for the mike divided by 22) is 5.68 and his % possible is 89.3. But he has the stage win so he gets all the points and you only get a fraction of what he did, ie, 4.67/5.68 = 82.22% so you only get that % of the total stage, or 115 points, even you you actually shot the stage clean.

Normally speed kills, but not in USPSA or IPSC. There is a balance to be had, go too fast and miss allot, suck, go too slow but shoot it clean, suck. Go faster (than the rest) and don't drop too many points, good. If you are going to miss, miss fast. Until then, try to get mostly Alphas and remember how that looked and felt like. It's all easy as pie, it's only hard to go fast, even harder to go faster, and insanely hard to go super fast.

There are lots of articles around, https://www.targetbarn.com/broad-side/uspsa-scoring/
 
And don't walk by a target. You get a penalty for not engaging (10), 2 mikes (misses at 10 each) and 2 Alphas down that you could have earned (10). So walking by a target costs you 40 points. In our example above that means had only earned 130 points - 30 points in penalties, now your HF is going to suck at 100/30 = 3.33 so your stage points are now only 82.16.

Also shooting Minor in a Major scoring Division (Open, Limited, L10) will hurt you on C/D's.
 
Discussion starter · #6 ·
The part I seem to be missing is that if someone does better you, it drops you down further.

1. Runs clean and fast
2. Misses 1 but is the fastest
3. New shooter - slowest, no misses, lower point total compared to 1 and 3.

Number three thinks he did pretty well, because he was clean and put rounds on all the targets, moved well and didn’t DQ. In fact, number three will have a very low total.
 
The part I seem to be missing is that if someone does better you, it drops you down further.
.
Yes, that's the game. Because you are scored against their HF. What you need to do is not think about all the rules and stuff, and jump into to your nearest match and get your feet wet. It will take several dozen matches before you can sort things out anyway. Just try to get a bunch of Alphas, without worrying or comparing times, and fun doing it.
 
Discussion starter · #8 ·
I shot my first match last night, but honestly didn’t know what I was doing. And while I shot better than #7 in my first post at the top, I wasn’t a whole lot better. Looking back, I shot it more like an IDPA match and went way too slow. However, my main focus was not to get a DQ and finish the match.

I shot Limited Major with my Glock 22 and didn’t feel that it limited me. However, next time I will go ahead and use my Glock 17 for Limited Minor and see if it makes a difference. Shooting major didn’t give me any advantage that I could see. If I’m faster and more accurate with the G17, I will improve.

I did enjoy it much more than GSSF Indoor or IDPA and plan to shoot USPSA again in two weeks.
 
When I first started competing back when the world was still cooling, I realized if I shot faster I could score better. So I learned a lot of good techniques like shooting on the move. Now, I'm not as fast as I was, so I'm having to shoot more As to make up for it.
 
Hit Factor scoring has been around since 1975 when IPSC was first founded. Before that it was South West Combat Pistol League, started by Cooper and his homies. USPSA didn't form until 1985, Steel challenge in 1981, and IDPA, not until 1998..

Here are 5 of the of the original combat masters from Coopers Big Bear LeatherSlap started in the late 50s'. Ray Chapman, Elden Carl (still alive), Thell Reed, Col. Jeff Cooper, Jack Weaver. Without those guys, there would be no competition as we know it today. John Plahn was not in the photo. Cooper said never holster an empty gun, but his photo was staged. I last saw Jeff in 1996. Thell was the fastest of all the shooters, by far, and any of the trick movie stuff from the 50's and 60's and 70's was taught by Thell.

Image
 
I am in the OFS division - Old, Fat, Slow. A good day will put me in the middle of the pack on accuracy because I am sure not running fast.

I don't know the classes of shooters around here, but an AC is fine with them and even CC or AD not bad. They only seem disappointed by total Mikes or NS.
 
The results line in the final results doesn't mean anything really. It's good to see as an aggregate, but the numbers themselves mean nothing to the results. It's actually possible to be slower than someone else AND have worse hits, and win.

Why? Because you earn match points based on stage scores. If you win a stage (have the highest hit factor), you get all of the match points for that stage. If it's a 160 point stage, you get 160 points, even if you didn't "earn" 160 points worth of hits on that stage.
 
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